Any Plans for more melee weapons?

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Shadowstar
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Post by Shadowstar »

A great deal of creative thought has gone into the current melee combat system, and the result is a system which provides many more options than one might originally realize. Highly unconventional approaches may prove more successful than the more obvious schemes when it comes to new ideas.

Recently, I've been pondering something entirely unique. Instead of a melee weapon, this is a suit. Every part of this suit is, effectively, a weapon. So, you would have spiked gloves, thorned elbow straps, bladed shoulders, spiked breastplate, bladed leggings, and spiked boots, and possibly a horned helmet. With our current melee system, such a thing would be possible, though getting it to fit properly on a player could be tricky.
Kyllian
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Post by Kyllian »

Yea, since it would have to determine which model is being displayed on each client
One player could use Renegade model, and someone else might be forcing Gorge on all players, another forcing Cobalt, etc
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TKATK
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Post by TKATK »

well,how does the boots of jumping mut strap em on?i think that it may have the answer
DemonHunter
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Post by DemonHunter »

Maybe just make the suit a model, and when someone selects the suit it overrides whatever model they have chosen? :idea:
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TKATK
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Post by TKATK »

then there wouldnt be a face
DemonHunter
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Post by DemonHunter »

Make the face an iron mask with spikes and allow the player to do head butts :P
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Carbohydrates
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Post by Carbohydrates »

8O Suit = Teh Ownage.
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NeoNight
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Post by NeoNight »

TKATK wrote:well,how does the boots of jumping mut strap em on?i think that it may have the answer
um I forgot who told me but..... I think it was the author how had said that he just basically shrunk the foot of the ut2k3 models and placed the boots over them or something.
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Bananasalat
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Post by Bananasalat »

A suit woud be very coooool :D
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Post by Hedge-o-Matic »

Actually, unarmed combat would fit right in with the current system, I think. This would make a "combat suit" redundant. Or perhaps a variation on unarmed combat. The "kick" is already in, after all.
NeoNight
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Post by NeoNight »

maybe a 2 handed staff type of weapon and along with that an ability to kata ( kicking basically)
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TKATK
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Post by TKATK »

quater staff?

then wheres the staff of vecna(BG2 players will know what it is)
Zachariah
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Post by Zachariah »

TKATK wrote:quater staff?

then wheres the staff of vecna(BG2 players will know what it is)
sry but No weapons from other games/movies/comics/anywhere else.
Kyllian
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Post by Kyllian »

duel needs more hammers
smaller ones
like 1/4 the size of the warhammer
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TKATK
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Post by TKATK »

well,i would like to see claws/cnucles
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