Spraypaint logo... is it too late?

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
TKATK
the magical link fairy
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Post by TKATK »

I hope in ut you CAN spray pawns,and laser em not on the hitbox,but on the texture,i would spray snipers white :idea:
FrostyWolf
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Post by FrostyWolf »

Speaking of snipers, wouldn't it be cool if you could change your laser color for the sniper rifle and rocket launcher? Have a Red Green Blue slider just like for the crosshair (or even a drop down list with diffrent colors), so everyone would have there own color laser dot in game. "O crap, the pink laser's after me again!"
Kyllian
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Post by Kyllian »

I like that idea, tho I'm not sure if its doable(I think the dot is actually a placed texture)
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FurrySound
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Post by FurrySound »

Team colored though, hmm... Just like Proxy's.
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TKATK
the magical link fairy
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Post by TKATK »

well,it could be possible in 2004,dunno about 2003
defalc
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Post by defalc »

Speaking of sprays, you were unable to remove a spray I submitted from the PR2 release (owing to lack of time to do it at that point in time). I don't suppose I could request it's removal again?
Shuri
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Post by Shuri »

defalc wrote:Speaking of sprays, you were unable to remove a spray I submitted from the PR2 release (owing to lack of time to do it at that point in time). I don't suppose I could request it's removal again?
What one is that?
defalc
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Post by defalc »

The '7eventh Reality' one that has a large 7thR in it. It's blue coloured.
Shuri
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Post by Shuri »

Removed.
defalc
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Post by defalc »

Thanks.
|GoD|Plaguelord|LDR|
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Post by |GoD|Plaguelord|LDR| »

Wow my PC breaks down and I come back and this becomes a "hot topic"... kool... I believe this is my 1st :twisted:

So MMel, you were saying that I have 2 open up my .ini file and place the name of the pic I want so I can use it as a spray paint logo... or am I wrong about that? BTW the pic I wanna use is a .gif file would this work or should I change it 2 a different file type?
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Shuri
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Post by Shuri »

The file should be a .tga imported into a texture package in UnrealEd, and then converted to DXT1, 3 or 5.
|GoD|Plaguelord|LDR|
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Post by |GoD|Plaguelord|LDR| »

Kool, thanx Shuiken... I'll give it a try and I'll post back if it works or if I need a bit of help

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