
Okay, so when I go into community on UT04, and click to activate the chaos ut2 mod, this happens...
History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Package XL-7Textures) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (XL-7Textures 8581522) <- IndexToObject <- ULinkerLoad::CreateExport <- (XL-7Portrait 8581522) <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Material Klasnic-Vrykolakas.XL-7Textures.XL-7Portrait NULL) <- CacheParseLine::Players <- UxUtil::CacheLoad <- UxUtil::CacheGet <- UxUtil::execGetPlayerRecord <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::execClassContext <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::ProcessEvent <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController, Function XInterface.GUIController.InitializeController) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
I am not sure of what this means, but I would appreciate it if someone could shed some light on this, and perhaps tell me what I could do to fix it?