Search found 65 matches

by Gen_Identikal
Tue Oct 26, 2004 6:29 am
Forum: General Chaos Discussion
Topic: Melee animations: Leg
Replies: 9
Views: 7488

i was talking with Jb and he said my own anims would work with an extended class of ChaosxPawn. So yeah...mite make a little chaos mutator.
by Gen_Identikal
Mon Oct 25, 2004 12:48 pm
Forum: General Chaos Discussion
Topic: Melee animations: Leg
Replies: 9
Views: 7488

Melee animations: Leg

I looked at the melee animations in unrealed and noticed the pelvis was locked to the same spot and both the legs moved simultaneously in strange ways. Ingame, the animations only seem to apply to the upper torso. If i create my own animations in which the whole body is animated, will only the upper...
by Gen_Identikal
Mon Oct 25, 2004 6:11 am
Forum: General Chaos Discussion
Topic: a flying model?
Replies: 12
Views: 9981

Phantasma wrote:I found a flying model...well kinda it well swims around and stuff for all those interested you can get it here.

http://www.planetquake.com/polycount/do ... model=1227
that model is yuck :x
by Gen_Identikal
Sun Oct 24, 2004 9:38 am
Forum: General Chaos Discussion
Topic: Chaos Permission
Replies: 2
Views: 3500

Chaos Permission

I was wondering if i could change the chaos melee animations and some models just for personal entertainment. Just askin for permission...

Hope you guyz could be kind :)
by Gen_Identikal
Sun Oct 24, 2004 4:18 am
Forum: General Chaos Discussion
Topic: The rocket Launcher need another amo type.
Replies: 18
Views: 14009

Re: The rocket Launcher need another amo type.

Deathstorm wrote:Homing rockets would be cool, it would really be cool to see homing rockets when you alt fire. Hehe 3 rockets chasing you. :)
the normal rocket launchers home already...
by Gen_Identikal
Fri Oct 22, 2004 9:09 am
Forum: General Chaos Discussion
Topic: Chaos Magic
Replies: 60
Views: 41675

If you wanna implement magic, make em more point n click like those vortex launchers. Pretty magicky already i reckon but anyways, here are a few of my "magicky" ideas. VOLCANO? Sumfin cool wud a thing similar to a fire mine except its a constant volcanic plume that lasts for a certain amo...
by Gen_Identikal
Thu Oct 21, 2004 12:30 pm
Forum: Open Session
Topic: OMG TEH ROXXOR!!!
Replies: 24
Views: 21603

Max Payne man...poetry in motion. I think it has one of the most compelling and well structured storylines ever and the graphics are just stunning in both MP1 and 2. Each character in MP2 averaged around 8000 polys 8O. And in that shower scene, i exported the nude Mona Sax model and they actually mo...
by Gen_Identikal
Sun Oct 17, 2004 12:04 pm
Forum: General Chaos Discussion
Topic: General Melee suggestions
Replies: 128
Views: 99449

melee only might work in small 1v1 CTF maps like joust :D
by Gen_Identikal
Sat Oct 16, 2004 9:35 am
Forum: General Chaos Discussion
Topic: General Melee suggestions
Replies: 128
Views: 99449

TKATK wrote:how about when you press fire it enables youre controller,you fly into the air and instakill everyone in the map,that would be kewl
youre so selfish...think about teh ppl at the recieving end... :cry:
by Gen_Identikal
Sat Oct 16, 2004 6:53 am
Forum: General Chaos Discussion
Topic: General Melee suggestions
Replies: 128
Views: 99449

I for one would like the melee weapons to be worth a damn in a none duel arena. The only time I ever found a use for a melee weapon outside of duel was when a sniper was aiming after someone else... Eh? How about wen u press the toss button the weapon goes launching while spinning itself forward at...
by Gen_Identikal
Fri Oct 15, 2004 1:42 pm
Forum: General Chaos Discussion
Topic: firefists
Replies: 7
Views: 10322

Pepito wrote:Dittoage , Hellboy owned.
I want to be like Mike Mignola... :cry: or even Todd McFarlane :cry:
by Gen_Identikal
Fri Oct 15, 2004 7:29 am
Forum: General Chaos Discussion
Topic: firefists
Replies: 7
Views: 10322

firefists

Since all the chaos melee weapons are all weapons that are held, maybe you guyz could do this new melee weapon which are like two rock solid huge fists? It'll have high damage, high chances of blocking with its bulk but it'll have a very short range since they dont extend anywhere. Maybe you could a...
by Gen_Identikal
Fri Oct 15, 2004 6:28 am
Forum: General Chaos Discussion
Topic: Weapons design
Replies: 72
Views: 48190

The Templar does 1 less hp of damage than the BS. If I wanted to change a weapon's animations, I would say it would be the Hammer. The Katana's fine, although I think the heavy stance animations should go to light stance, light goes to medium, and medium goes to heavy. and a cool taunt where you pl...
by Gen_Identikal
Fri Oct 08, 2004 8:44 am
Forum: Maps and Things
Topic: MELEE ANIM HELP!!
Replies: 31
Views: 37791

by some random stroke of luck and after hours of mix matching...the textures arranged themselves nicely in order 8O :D :D :D

now onto those team textures... :twisted:
by Gen_Identikal
Fri Oct 08, 2004 4:26 am
Forum: Maps and Things
Topic: MELEE ANIM HELP!!
Replies: 31
Views: 37791

Spiffy :) the Red Armplates Remind me of King Koopa though :) doesnt it look like the gauntlet and the shoulderpads on spawn?? :cry: It does , but there are Several Versions of Spawn , and it depends on which Design you prefer the most. my most remembered Vision of Spawn was the Oldskool One that h...